Molly Lee

Hi! I am a Technology Analyst at Accenture, currently working as a backend software developer for electric vehicles on a client project. I received my Master's of Science in Computer Science from the University of Nebraska-Lincoln in 2020 and my Bachelor's of Arts in Mathematics and Physics in 2016.

My interests include software development, game development, and quantum research. Please see the links below for my Resume, GitHub profile, and Itch.io profile. Check out the rest of my website to see my game development and research projects!


Leaf Me Alone! (Unity C#)

Leaf Me Alone was developed by myself and two others at the 2020 Kansas State University Game Jam, created and prepared for judging in under 48 hours based on a given theme: "What Goes Up Must Come Down" I used Adobe Photoshop to hand-craft all the art for the scenery and the flying squirrel. I modified a free-to-use asset for the lumberjack by adding an axe for him to use to cut down the trees. My teammates assembled the scene, did UI scripting, character movement, physics, animations, chopping mechanics, apple mechanics, and general scripting.

GitHub Link:

https://github.com/rclafferty/Leaf-Me-Alone

Play on Itch.io:

https://rclafferty.itch.io/leaf-me-alone

Roles:

Character movement, physics, animations, chopping mechanics, apple mechanics, and general scripting

Platform Support:

Windows 10

Controls:

Two player game that uses keyboard and mouse for the lumberjack and the squirrel, with optional controller support for the squirrel. See in-game instructions for full details.

Requires Admin Privileges:

No

Actively Developing:

No

What have I learned from this project?

In developing this game, I improved upon my 2D sprite creation and my 2D scenery art style in Adobe Photoshop.